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| -{FACEGEN MODELLER V2.0.1 }-
|
| |
-+--------------------------{05/10/2001}----------
----------------+-
| -{Release Info}- |
Company.........: Singular Inversions
Nr. of disks....: 1 x 1.44 MB
Type............: Face 3D Modelling
Cracker.........: T.J. Hooker
| |
-+----------------------------------------------------------------+-
| -{Description}- |
NOTE: Our previous crack was screwed up, it only processed 50%
of the faces. Here is the proper one.
Stand-alone face modelling software for Windows
Over 50 symmetric and 25 asymmetric shape controls.
Over 10 symmetric and 5 asymmetric coloring (texture) controls.
Comes with 29 expressions, phonemes and modifiers.
Quickly shape faces to match almost any human face.
Create new realistic faces at random, instantly.
Comes with one high-resolution and one medium-resolution head
model.
Can work with ANY polygonal mesh(es), using the FaceGen Custom
Mesh Service.
Save your faces in FaceGen format and apply them later to any
custom mesh.
Export to VRML1, VRML97, OBJ or 3DS, with JPEG texture maps.
How Does It Work ?
The shape and color controls are generated from hundreds of actual
color 3D scans of people of many ages and races using advanced
statistical methods. The main advantages of statistical controls
over artist-created controls are greater realism, realistic random
face creation, and the ability to construct almost any human face.
The mathematical terms for these advantages are, respectively,
Precision, Orthogonality and Basis Spanning.
The expressions, phonemes and modifiers were created by an animation
specialist. All shape controls leave the mesh topology unchanged,
but more importantly, they preserve vertex-feature correspondence.
This means that the vertex at the corner of the mouth, for instance,
always represents the corner of the mouth. Thus a single set of
animation morphs can be applied to any of the faces created with
FaceGen Modeller.
The neck seam always remains fixed for seamless stitching to your
character.When you save a face in the FaceGen format, you are only
saving the underlying statistical co-efficients, not the mesh.
By using our Custom Mesh Service, you can then apply that face to
ANY mesh you may want to use in the future. Never again will you
have to re-create a face on a new mesh or texture layout. This is
also useful for creating level-of-detail (LOD) models.
| |
-+----------------------------------------------------------------+-
| -{Installation}- |
Replace the FaceGen.exe from the installed directory
with the one you will find in the crack.zip.
ENJOY!!
| |
-+----------------------------------------------------------------+-
| -{Last Words}- |
NO HOOKER - NO PEACE!
| |
-+----------------------------------------------------------------+-
| -{05/10/2&
#48;01}-|
If you like the software, buy it. Support the companies.
FILE_ID.DIZ:
FACEGEN MODELLER V2.0.1 Crack Fix
(c)Singular Inversions
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